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Game Development Crunch Update on Project Asteroid

It’s nearly midnight as I write this from the computer lab, Dominos pizza with over 9000 different toppings is sitting across from me on my desk, two brand new tracks are to my left on my Macbook Air,...

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Development Update on Project Asteroid – Thanksgiving Edition

Another week, another update on the development of our upcoming game, Project Asteroid. Seeing how this week was Thanksgiving in the United States, the team all went home for the week to be with our...

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Project Asteroid Concept Art and Gameplay Video Update

Another week, another development update from Play Nimbus with even more information regarding our upcoming projects. This week we are bringing you a lot of new information, and while we are still not...

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Project Asteroid Development Update – Animations and Art

Woah. It’s hard to believe another week has passed and I am already writing another development update for Project Asteroid. Lots of work has been done this week, so instead of putting a lot of filler...

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Moving Wobbles Into Beta

When we started Wobbles back in March of 2013, I never imagined the amount of work and time we’d be dedicating ourselves to this project. What I once thought of as a small little project with a few...

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Announcing Wobbles: Mayhem

Last night at the Mass DiGI Game Challenge, we announced that we are working on an expansion to our first commercial game, Wobbles, called Wobbles: Mayhem. After teasing it all day, we decided to put...

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